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Metal_Gear?
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PostSubject: TF2 Update   Thu Dec 11, 2008 7:37 pm

There's an entire new overhaul for the TF2 system. No new unlockables, but the Spy can recharge his cloak by using ammo packages. Also, engineer teleporters and dispensers can now be upgraded to Lvl 3. Medics now gain more information now as well when someone calls Medic.
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PostSubject: Re: TF2 Update   Thu Dec 11, 2008 7:54 pm

link or its not true Very Happy
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PostSubject: Re: TF2 Update   Thu Dec 11, 2008 8:54 pm

penguin wrote:
link or its not true Very Happy

Lol. You fail.
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PostSubject: Re: TF2 Update   Thu Dec 11, 2008 10:02 pm

Metal_Gear? wrote:
penguin wrote:
link or its not true Very Happy

Lol. You fail.

i was kinding stoopid
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PostSubject: Re: TF2 Update   Fri Dec 12, 2008 1:06 am

they were doing the spy thing in spy update....why r they stalling on the update...i heard it was supposed to come out a month ago...and now they make this.....are they making hybrid updates for more than 1 class???....weird...
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PostSubject: Re: TF2 Update   Fri Dec 12, 2008 5:32 pm

necro_bowser wrote:
they were doing the spy thing in spy update....why r they stalling on the update...i heard it was supposed to come out a month ago...and now they make this.....are they making hybrid updates for more than 1 class???....weird...

they might be trying to keep u waiting or they are trying to come up with better ideas with the other classes and trying to stall and distract us with this update
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PostSubject: Re: TF2 Update   Sat Dec 13, 2008 2:51 pm

Who knows. Anyway, I like it. Especially the spy cloak thing and also the sticky removal thing.

Yay.

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PostSubject: Re: TF2 Update   Sat Dec 13, 2008 7:39 pm

all hail the infinite cloak!!
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PostSubject: Re: TF2 Update   Sun Dec 14, 2008 1:16 pm

Oh, the best tactic ever in TF2 with the spy update is stay cloaked and camp an engie's ammo respawn. Take the ammo so you have cloak and wait for the engie to get annoyed and run back to his spawn for metal. Then you can just sap all of his shit and spray "Merry Dickmas" on the ground where his once great sentry was.
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PostSubject: Re: TF2 Update   Sun Dec 14, 2008 1:49 pm

Metal_Gear? wrote:
Oh, the best tactic ever in TF2 with the spy update is stay cloaked and camp an engie's ammo respawn. Take the ammo so you have cloak and wait for the engie to get annoyed and run back to his spawn for metal. Then you can just sap all of his shit and spray "Merry Dickmas" on the ground where his once great sentry was.

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PostSubject: Re: TF2 Update   Sun Dec 14, 2008 3:53 pm

Metal_Gear? wrote:
Then you can just sap all of his shit and spray "Merry Dickmas" on the ground where his once great sentry was.

i prefer the dell badge Very Happy
....cause its the only thing tat isnt f'ing corrupted
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PostSubject: Re: TF2 Update   Sun Dec 14, 2008 11:12 pm

lol.

I sometimes just stand where his dispenser is and wait.

Then I can go sap later.

On pl_cashworks a4b, if you play it, you can build stuff at the back of the blu respawn room.

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PostSubject: Re: TF2 Update   Sun Dec 14, 2008 11:22 pm

i wish i could play cashworks but i cant b/c i lag too much in their
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PostSubject: Re: TF2 Update   Mon Dec 15, 2008 1:42 am

penguin wrote:
i wish i could play cashworks but i cant b/c i lag too much in their

your mom cant play there cause she lags THERE TOO MUCH!!!!!! i should know!!!! lol nah nah im kidding but what i hate is because of update there is lots of spys so when u playing like a payload map and u r really deep into it and than some spy goes to your entrance and saps all of your teams telies and they all lvl 3!!!! hate that
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PostSubject: Re: TF2 Update   Mon Dec 15, 2008 7:17 pm

exIge97 wrote:


O______O
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PostSubject: Re: TF2 Update   Mon Dec 15, 2008 9:44 pm

^--spamzor
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PostSubject: Re: TF2 Update   Tue Dec 16, 2008 1:47 am

im starting to play this one map more and more, called Vicking final it 2 pirate ships with boats all around it in the water and 2 killer fish. on the top of the big tower in the middle of the ship is where the intel is and u have to break the glass that surrounds it by doing like 3000 damage or something, there r also cannons that launch u up in the air to the other ship, it the best map for spys. i like using cannon to jump up on someone and stab them, plus going under water and going into the ship from the back side (gigady) entrance where the fish r.
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PostSubject: Re: TF2 Update   Tue Dec 16, 2008 6:23 pm

Fun, sometimes. Look for these awesome maps Coming to a Server Near You!

Spoiler:
 

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PostSubject: Re: TF2 Update   Tue Dec 16, 2008 10:58 pm

necro_bowser wrote:
im starting to play this one map more and more, called Vicking final it 2 pirate ships with boats all around it in the water and 2 killer fish. on the top of the big tower in the middle of the ship is where the intel is and u have to break the glass that surrounds it by doing like 3000 damage or something, there r also cannons that launch u up in the air to the other ship, it the best map for spys. i like using cannon to jump up on someone and stab them, plus going under water and going into the ship from the back side (gigady) entrance where the fish r.

vicking was pretty cool but now its kinda annoying though engi rules at tat map
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PostSubject: Re: TF2 Update   Thu Dec 18, 2008 2:40 am

i havent found a server yet where there was a single engie, some servers boot engies or just disable it so it not that bad
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PostSubject: Re: TF2 Update   Mon Dec 22, 2008 12:18 am

neet map sprunth
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PostSubject: Re: TF2 Update   Sat May 02, 2009 6:39 pm

http://www.shacknews.com/featuredarticle.x?id=1124
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PostSubject: Re: TF2 Update   Sat May 02, 2009 11:03 pm

noice.

I want a chinese face engineer!
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PostSubject: Re: TF2 Update   Sun May 03, 2009 11:57 am

he'd make the sentry in .25 seconds
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PostSubject: Re: TF2 Update   Sun May 03, 2009 6:20 pm

Yep.
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